Performance-capture acting, and the thesps who’ve tried it, are earning more respect these days. “Avatar” rode performance-capture to generally stellar reviews, record-breaking grosses and rare levels ...
For more than 15 years, Andy Serkis has been Hollywood's go-to performance-capture guy, playing such digitally enhanced characters as Gollum in the Lord of the Rings series, Caesar in the recent ...
In the past few months, as the COVID-19 pandemic took over even trivial aspects of our daily lives, the games industry did its best to carry on as usual. But many areas in games were just not able to ...
Matt Reeves discusses how his VFX supervisor on "War for the Planet of the Apes" helped add realism and emotion to Andy Serkis's performance. Letteri has won four Oscars for his instrumental work in ...
The AAA games industry has a clear interest in adopting more cinematic techniques. The most lauded titles of recent years — God of War (2018) and Red Dead Redemption 2 are among them — all seem like ...
Brett Ineson, President and CTO of Animatrik Film Design, on how the evolution of motion and performance capture affects storytelling from Hollywood blockbusters, to AAA games, and immersive metaverse ...
DURING the ten years leading up to the release of “The Wizard of Oz” in 1939, the world of cinema underwent a dramatic transformation. Films that had been silent and colourless suddenly gained vibrant ...
In the early 20th century, star of stage and screen Lon Chaney became known as "The Man of a Thousand Faces" thanks to his ground-breaking and transformative make-up techniques. His disguises, as ...
There’s a lot of pressure involved in trying to follow a trilogy as acclaimed and accomplished as the Andy Serkis-led “Planet of the Apes” saga, which culminated with 2017’s “War for the Planet of the ...